Looking at this rudimentary prototype, one wouldn’t count on that a device so thin may be Facebook’s new stab at a consumer-grade VR headset. The enterprise best recently announced it would be terminating sales and aid of Oculus Go, its cheap VR headset… and that left a quite obvious void in Oculus’s catalog of products. The innovative minds sitting in Facebook’s Reality Labs (FRL), however, have been operating on making VR headsets less clunky/bulky, and extra like something you’d need to hold around and put on at work or at home.
Demonstrated at this year’s digital SIGGRAPH conference, Facebook Reality Lab’s modern day prototype VR wearable is, to mildly positioned it, ridiculously thin, measuring at simply round 9mm. Designed to appear like a pair of wayfarers, those glasses definitely hold display devices interior them, and Facebook’s research in viewing optics era has helped them condense the headset from some thing that seems like a toaster strapped in your face, to a couple of frames that appear like a quite slick pair of shades.
So how is this even possible? How did Facebook manage to reduce a modern headset into some thing that’s 9mm thick? Well, FB’s research blog’s been kind sufficient to launch a GIF. That shows exactly how the spectacles create the illusion of distance among the eyes and the show. It’s type of just like how binoculars work. Wherein mirrors are used to make a beam of mild take a longer path within a small chamber. FB’s prototype headset, however, doesn’t use mirrors, but rather is predicated on a holographic lens. You see, a VR headset has three main components – a source of mild (e.G., LEDs). A show panel that brightens or dims the light to shape an picture (e.G., an LCD panel). A viewing optic that focuses the picture far enough away in order that the viewer’s eyes can see it (e.G., a plastic lens).
LED and LCD panels can without difficulty be compressed into slim modules which are paper-thin. But the trick has usually been to make lenses thinner. To reduce the large hole among the lens and the image. The prototype headset’s progressive holographic lens achieves this impossible feat by means of now not just being thin. But through also growing the phantasm of distance in a way that feels just like the screen. That’s literally proper in the front of you, is a pair of ft away (there’s a demo GIF underneath too). This headset, for now, exists handiest in a prototype stage as the men at Facebook’s Reality Labs attempt to work out the kinks in the design. From developing LED/LCD panels which might be high-resolution and eye-strain-free. To accommodating other components like chipsets and batteries into the headset’s narrow design.
“While it points towards the destiny improvement of lightweight, comfortable. High-performance AR/VR generation, at gift our work is purely studies. In our technical paper, we pick out the present day boundaries of our proposed display architecture. Discuss future regions of research in order to make the method more practical. To our knowledge, our work demonstrates the thinnest VR display demonstrated to date. We’re excited to peer what the future holds”, say the guys at FRL.